#devI wrote an HTML/CSS/JS engine for Unity game interfaces
I built an open-source runtime that renders HTML, CSS and JavaScript straight into a Unity texture on the GPU. Why I did it, and what a frame costs.
#devI built an open-source runtime that renders HTML, CSS and JavaScript straight into a Unity texture on the GPU. Why I did it, and what a frame costs.
#games
#aiHow a line from my market-niche notes became a live micro-SaaS: what Steam's AI content disclosure is, why getting it wrong can delay or delist a game, how the tool is built, the honest legal standing of the protocol it generates, and a pre-upload checklist.
#devBefore I was an engineer, I was a Counter-Strike player.

#idledA look under the hood of the custom TypeScript + Vue 3 game engine powering IDLED Survival — rendering, collisions, event handling, and what scales well versus what doesn't.
#gamesHow IDLED Survival was built — a mobile Telegram WebApp game on a custom TypeScript and Vue 3 engine, from concept and prototyping to dynamic combat and card-driven progression.
#tiny-booBehind the sound design of Tiny Boo: Homecoming — finding sounds that fit its whimsical world, building a unique audio identity, and AI-generated melodies.
#gamesHow music and sound shape the feel of platformer mobile games — setting tone, guiding rhythm and timing, and building atmosphere in Tiny Boo: Homecoming.
#tiny-booHow we approach level design in Tiny Boo: Homecoming — intuitive progression, diverse environments, interactive elements, and carefully balanced difficulty.
#gamesMobile gaming has transformed the way people interact with digital entertainment.
#tiny-booSound and music contribute to the atmosphere and emotional impact of a game.
#tiny-booA practical walkthrough of mobile game development — from idea generation and design blueprints to building with Unity or Unreal, testing, and shipping on iOS and Android.
#tiny-booCreating and launching a fun platformer game for mobile devices requires not only creativity but also careful planning.
#tiny-booIn the world of mobile gaming, a website is a vital link between the player and the game.
#tiny-booMobile gaming has evolved significantly, attracting players worldwide with various genres. One long-standing genre that still captivates players is platformers.
#tiny-booThe visual part of the game is one of the most important and should not be left without attention.
#gamesWhy character customization matters in mobile games, and how Tiny Boo gets appearance and gameplay-changing skins, menu themes, and a customizable mascot.
#gamesThe playable character is a crucial element in video game development, impacting the overall gaming experience.
#tiny-booWhen designing a game, creating a captivating environment is just as important as developing engaging gameplay mechanics.
#tiny-booHello, friends! Today we continue to talk about the development of our mobile game about Boo.
#tiny-booFirst Tiny Boo developer blog: publishing on Google Play, the world-rotation mechanic, reaching 80% of game content, and meeting the five-person team behind it.
#tiny-booThe origin story of Tiny Boo — how I founded XPLOIT, assembled a team of concept artists and illustrators, and turned the Egocentrism idea into a real indie mobile game project.