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Welcome! I'm

Andrei Rovnyi

Software DeveloperEngineering LeaderFounderGame Systems Architect

I build production-ready web platforms, game systems, automation tools, and AI-assisted workflows — from early product ideas to shipped systems used by real people.

15+ years in productionGaijinWargamingVKontakte

Open to new projects

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The iron-bound gates of the Hold my Helmet gladiator arena standing open, with the title "Into the Arena"
#games

Hold my Helmet Devlog: Five Weeks Into the Arena

How Hold my Helmet, our co-op gladiator game, went from an empty Unity project to Steam multiplayer, a Blender arena and a 97% cheaper HUD in five weeks.

Oct 11, 2026
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I built an open-source runtime that renders HTML, CSS and JavaScript straight into a Unity texture on the GPU. Why I did it, and what a frame costs.
#dev

I wrote an HTML/CSS/JS engine for Unity game interfaces

I built an open-source runtime that renders HTML, CSS and JavaScript straight into a Unity texture on the GPU. Why I did it, and what a frame costs.

Sep 23, 2026
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Three days at ChinaJoy 2026 — the developer conference, the B2B floor, and the consumer halls. Who I met, what the AI tooling vendors are actually selling, and what surprised me.
#games

ChinaJoy 2026: What I Brought Back From Shanghai

Three days at ChinaJoy 2026 — the developer conference, the B2B floor, and the consumer halls. Who I met, what the AI tooling vendors are actually selling, and what surprised me.

Aug 11, 2026
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Andrei Rovnyi

Engineering manager, founder, and software developer building web platforms, game systems, real-time services, and automation tools. 15 years of shipped work — currently at Gaijin.net.

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Building an MVP, shipping a game feature, or automating a team workflow? Open source or paid — let's talk.

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