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The iron-bound gates of the Hold my Helmet gladiator arena standing open, with the title "Into the Arena"
#games

Hold my Helmet Devlog: Five Weeks Into the Arena

How Hold my Helmet, our co-op gladiator game, went from an empty Unity project to Steam multiplayer, a Blender arena and a 97% cheaper HUD in five weeks.

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I built an open-source runtime that renders HTML, CSS and JavaScript straight into a Unity texture on the GPU. Why I did it, and what a frame costs.
#dev

I wrote an HTML/CSS/JS engine for Unity game interfaces

I built an open-source runtime that renders HTML, CSS and JavaScript straight into a Unity texture on the GPU. Why I did it, and what a frame costs.

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I built a Windows tray widget that translates whatever you copied, text or screenshot, on a hotkey. Here is what was actually hard about it, and it was not the translating.
#ai

XPLOIT Translator: A Clipboard Translator That Lives in the Windows Tray

I built a Windows tray widget that translates whatever you copied, text or screenshot, on a hotkey. Here is what was actually hard about it, and it was not the translating.

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I keep my knowledge base in Obsidian and put a Claude Code agent on top: it lives in the notes folder, knows my rules, and handles the routine for me.
#ai

Claude and Obsidian: How I Built a Personal Knowledge Base Run by an AI

I keep my knowledge base in Obsidian and put a Claude Code agent on top: it lives in the notes folder, knows my rules, and handles the routine for me.

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How a line from my market-niche notes became a live micro-SaaS: what Steam's AI content disclosure is, why getting it wrong can delay or delist a game, how the tool is built, the honest legal standing of the protocol it generates, and a pre-upload checklist.
#ai

Steam AI Disclosure: turning a niche into a working micro-SaaS

How a line from my market-niche notes became a live micro-SaaS: what Steam's AI content disclosure is, why getting it wrong can delay or delist a game, how the tool is built, the honest legal standing of the protocol it generates, and a pre-upload checklist.

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Before I was an engineer, I was a Counter-Strike player.
#dev

From a Demo File to a Highlight Reel: A CS2 Tool I Always Wanted

Before I was an engineer, I was a Counter-Strike player.

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A while ago, while testing another payment integration, I ran into the same annoying problem that every developer eventually faces: finding decent test credit card data.
#dev

Why I Built a Credit Card Generator Tool for Developers

A while ago, while testing another payment integration, I ran into the same annoying problem that every developer eventually faces: finding decent test credit card data.

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A field-tested tour of the JavaScript traps that bite real codebases — floating-point math, NaN, ==, hoisting, this, references, async/await, and JSON cloning.
#dev

JavaScript Traps Worth Knowing Before They Bite You

A field-tested tour of the JavaScript traps that bite real codebases — floating-point math, NaN, ==, hoisting, this, references, async/await, and JSON cloning.

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Вы когда-нибудь мечтали о карьере в IT, но не знали, с чего начать? Я — Андрей Ровный, с 15-летним опытом разработки и управления командами в крупных компаниях и стартапах — прошёл этот путь сам и решил создать сервис, который берёт за руку каждого новичка и проводит вплоть до долгожданного оффера.
#dev

Start v IT: ваш надёжный проводник от новичка до профессионала

Вы когда-нибудь мечтали о карьере в IT, но не знали, с чего начать? Я — Андрей Ровный, с 15-летним опытом разработки и управления командами в крупных компаниях и стартапах — прошёл этот путь сам и решил создать сервис, который берёт за руку каждого новичка и проводит вплоть до долгожданного оффера.

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Tiny Boo: Homecoming is a game that will delight players with its story and gameplay.
Trending
#tiny-boo

The roadmap for creating and releasing Tiny Boo: Homecoming

Tiny Boo: Homecoming is a game that will delight players with its story and gameplay.

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TabsBroadcast is a lightweight, easy-to-use JavaScript library that enables communication between multiple browser tabs.
Trending
#tabs-broadcast

Tabs Broadcast: JS Library

TabsBroadcast is a lightweight, easy-to-use JavaScript library that enables communication between multiple browser tabs.

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Ravy

Engineering manager, founder, and software developer building web platforms, game systems, real-time services, and automation tools. 15 years of shipped work — currently at Gaijin.net.

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Building an MVP, shipping a game feature, or automating a team workflow? Open source or paid — let's talk.

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