#Idled

How IDLED Survival was built — a mobile Telegram WebApp game on a custom TypeScript and Vue 3 engine, from concept and prototyping to dynamic combat and card-driven progression.
#games

IDLED Survival - Mobile game

How IDLED Survival was built — a mobile Telegram WebApp game on a custom TypeScript and Vue 3 engine, from concept and prototyping to dynamic combat and card-driven progression.

6/4/2025
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A look under the hood of the custom TypeScript + Vue 3 game engine powering IDLED Survival — rendering, collisions, event handling, and what scales well versus what doesn't.
#idled

IDLED Survival Game Engine: How It Works

A look under the hood of the custom TypeScript + Vue 3 game engine powering IDLED Survival — rendering, collisions, event handling, and what scales well versus what doesn't.

6/4/2025
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Andrei Rovnyi

Engineering leader, founder, and software developer building web platforms, game systems, and automation tools. 13 years of shipped work — currently at Gaijin.net.

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Building an MVP, shipping a game feature, or automating a team workflow? Open source or paid — let's talk.

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